AI Insights · Timothy · October 2025
Top Down Games on iOS in Latin America: Q3 2025 Performance
Explore the performance trends of the top 5 top-down games on iOS in Latin America during Q3 2025, with insights on downloads, revenue, and active users.
In the third quarter of 2025, top-down games on iOS in Latin America showed varied performance across key metrics. According to Sensor Tower data, these games exhibited trends in weekly downloads, revenue, and active users, providing a snapshot of their market presence.
Clash Royale from Supercell saw a substantial rise in weekly revenue, starting at around $210K and peaking at over $1M by the end of September. Weekly downloads followed an upward trajectory, beginning at approximately 109K and reaching 415K. Active users increased steadily, surpassing 10M by the quarter’s end.
Brawl Stars, also by Supercell, experienced a decline in active users from 2.8M to 2.2M throughout the quarter. Revenue varied, with a notable peak of about $284K at the start, tapering off to around $234K. Downloads remained relatively stable, fluctuating around the 40K mark.
Travel Town - Merge Adventure by Moon Active maintained consistent revenue, averaging around $130K weekly. Downloads saw a minor increase, peaking at 34K towards the end of September. Active users showed slight growth, ending the quarter at around 149K.
Pokémon TCG Pocket from The Pokemon Company had fluctuating revenue, with highs reaching $205K. Downloads were generally low, with a slight peak of 15K at the quarter's end. Active users decreased from 478K to about 355K.
Lastly, Whiteout Survival by Century Games Pte. Ltd. experienced stable revenue, averaging just above $100K. Downloads showed an upward trend, peaking at 63K in early September. Active users saw minor fluctuations, ending slightly lower at 158K.
For a deeper dive into these trends and more insights, visit Sensor Tower.